Tuesday, July 12, 2011

Extra Suggestions

1. Avoid having too many objects intersect one another. Junaio doesn't do well will occlusion and you might get weird effects on their end when you try and have two objects occupy the same space.

2. The height feature in ZooBurst is new, and as such the drag and drop functionality for objects that are above the "floor" of the AR world is less than great. Craig needs to do some more coding on the ZB side to make this work, but for now know that if you are moving "floating" objects around you might have to play with your mouse a bit before you can actually grab onto the objects (it's totally do-able but it can be weird at certain angles)

3. Currently we only can support rotation around the Y axis in Juanio (up/down) -- Craig is working on getting the other two axes to work, but Junaio is totally weird when it comes to programming 3D objects and they never quite behave.

No comments:

Post a Comment